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5 edition of SIGGRAPH 2002 Conference Abstracts and Applications found in the catalog.

SIGGRAPH 2002 Conference Abstracts and Applications

  • 117 Want to read
  • 26 Currently reading

Published by Association for Computing Machinery .
Written in English


The Physical Object
FormatPaperback
ID Numbers
Open LibraryOL12279691M
ISBN 101581135246
ISBN 109781581135244

Kris Hauser Adjunct Associate Professor in the Department of Electrical and Computer Engineering Applications of this research have included automated vehicle collision avoidance, robotic manipulation, robot-assisted medicine, and legged locomotion. Current Research Interests. Robot motion planning and control, semiautonomous robots, and. Cosgrove, S., and LaViola, J. "Visual Guidance Methods in Immersive and Interactive VR Environments with Connected Videos", IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, , March Masnadi, S., Vargas, A., Williamson, B., and LaViola, J. "AffordIt: A Tool for Authoring Object Component Behavior in VR", IEEE Conference on Virtual.


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SIGGRAPH ' ACM SIGGRAPH conference abstracts and applications. July Read More. SIGGRAPH 2002 Conference Abstracts and Applications book Proceeding. Conference Chair: Tom Appolloni.

Harris Corporation. Publisher: SIGGRAPH ' ACM SIGGRAPH conference abstracts and applications. Previous Next. Abstract. This publication contains material presented at the ACM SIGGRAPH. SIGGRAPH SAN ANTONIO CONFERENCE ABSTRACTS AND APPLICATIONS. [Association For Computing Machinery, Inc.] on *FREE* shipping on qualifying offers.

SIGGRAPH SAN ANTONIO CONFERENCE ABSTRACTS AND : Inc. Association For Computing Machinery. ACM SIGGRAPH Conference Abstracts and Applications. New York: ACM, Material Type: Document, Internet resource: Document Type: Internet Resource, Computer File: All Authors / Contributors: Tom Appolloni; ACM Digital Library.; ACM Special Interest Group on Computer Graphics and Interactive Techniques.

"CD-ROM publication contains a digital version of material presented at the SIGGRAPH conference, held in Los Angeles, California, August "--CD-ROM jacket. Description: pages: chiefly color illustrations ; 28 cm + 2 computer optical discs (4 3/4 in.).

Shirai, A., Geslin, E., Richir, S.: WiiMedia: motion analysis methods and applications using a consumer video game controller. In: Sandbox Proceedings of the ACM SIGGRAPH symposium on video games, pp. – () Google ScholarCited by: 1.

A Survey of Augmented Reality. Huma Shoaib, S. Waqar Jaffry In ACM SIGGRAPH Conference Abstracts and Applications, 65 – SIGGRAPH ‟ New. This sketch describes our experiences with creating query interfaces for an online search engine for 3D models. With the advent of affordable powerful 3D graphics hardware, and the improvement of model acquisition methods, an increasing number of 3D models is available on the web, creating a need for a 3D model search engine [Paquet and Rioux ; Suzuki ].

Barrera, S., Takahashi, H., Nakajima, M.: A new Interface for the Virtual World Foot Motion Sensing Input Device. In: Conference Abstracts and Applications.

SIGGRAPH Computer Graphics Annual Conference Series, San Antonio, p. () Google ScholarCited by: 7. Pieter Peers, and Philip Dutré, "Accurate Image Based Re-Lighting through Optimization", ACM SIGGRAPH Conference Abstracts and Applications, pagesSan Antonio, USA, [email protected]{PeersAIB:Sketch.

Spalter A Problems with using components in educational software ACM SIGGRAPH conference abstracts and applications, () Devedzić V () Understanding ontological engineering, Communications of the ACM,(), Online publication date: 1-Apr ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games Seattle, WA, April 30 - May 2,pp.

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3, p. 5 p. Research output: Contribution to journal › Conference article. Rubin, C. B., & Keefe, D. Hiding spaces: A CAVE of elusive immateriality. In ACM SIGGRAPH Conference Abstracts and Applications, SIGGRAPH (ACM SIGGRAPH Conference Abstracts and Applications, SIGGRAPH ).Cited by: 3.

Exploring Touch and Breath in Networked Wearable Installation Design, MM Proceedings of the International Conference on Multimedia, extended abstracts on Human Factors in Computing Systems, MM'10, October 25­29,Firenze, Italy: ACM Press, pp.

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In: ACM SiggraphConference Abstracts and Applications, Type: Conference contribution, Poster presentation Resolvers: DTU link File attachments immpdf (Publisher version: access to All) Bærentzen, Jakob Andreas; Christensen, Niels Jørgen Volume Sculpting Using the Level-Set Method Presented at: International Conference on.

SIGGRAPH Conference Proceedings: Abstract This sketch presents fractal art work created by ray tracing the specular highlights of point lights on the inside surface of a hollow sphere.

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Han, H, Yamashita, J & Fujishiro, I3D haptic shape perception using a 2D device. in ACM SIGGRAPH Conference Abstracts and Applications, SIGGRAPH Association for Computing Machinery, Inc, pp.International Conference on Computer Graphics and Interactive Techniques, SIGGRAPHSan Antonio, United States, 02/7/Cited by: 3.

ACM SIGGRAPH Conference Abstracts and Applications, SIGGRAPH Other International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH Cited by: In Conference Abstracts and Applications, pgAdam Kirk, James O'Brien and D.A.

Forsyth, ``Skeletal Parameter Estimation from Optical Motion Capture Data'', SIGGRAPH Technical Sketch, Kazhdan M, Funkhouser T (). Harmonic 3D shape matching. ACM SIGGRAPH Conference Abstracts and Applications, SIGGRAPH Klein AW, Li W, Kazhdan MM, Corrêa WT, Finkelstein A, Funkhouser TA ().

Non-photorealistic virtual environments. Proceedings of the ACM SIGGRAPH Conference on Computer Graphics. Revised June Publication List: D.A. Forsyth Books Forsyth, D.A. and Ponce, J., ``Computer Vision: A Modern Approach,'' Sample chapters appear on the book.

abstracts and applications, Texas,pp. 3 7 – [6] R. Fre itas, P. Campos, “SMART: a System of AR for Teaching 2nd Grade Students”, Publishid by the Bri tish Computer Society, Benjamin Watson is Associate Professor of Computer Science at North Carolina State University.

ACM SIGGRAPH Conference Abstracts and Applications, (San Antonio, July). Dayal, B.A. Watson & D. Luebke. Improving frameless rendering by focusing on change. Technical sketch, ACM SIGGRAPH Conference Abstracts and.

"The Future of Computer Graphics: An Enabling Technology?," SIGGRAPH Conference Abstracts and Applications, panel statement, July Ebert, D., "Procedural Volume and Surface Modeling," SIGGRAPH Course Notes # Non-Traditional Modeling, Chapter 3, July In Proceedings of the 11th International Conference on Human-Computer Interaction (Vol.

9 - Advances in Virtual Environments Technology: Musings on Design, Evaluation, & Applications), Mahwah, NJ: Lawrence Erlbaum Associates, Las Vegas, Nevada. ACM SIGGRAPH International Conference on Virtual Reality Continuum and its Applications in Industry, Singapore, ().

June DIVIPRO: Distributed Interactive VIrtual PROtotoyping. Glencross, Mashhuda, Marsh, James, Cook, Jon, Daubrenet, Sylvain, Pettifer, Steve and Hubbold, Roger ().

DIVIPRO: Distributed Interactive VIrtual. The portfolio and works of Steve DiPaola. Socially communicative characters for interactive applications. Arya A, DiPaola S, Jefferies L, Enns J,—Intl Conf on Computer Graphics, Visualization and Computer Vision (WSCG), 8 pages, Czech Republic, January 30 - February 3, In: SIGGRAPH Asia Mobile Graphics & Interactive Applications, p.

16, ACM. Amores J, Benavides X, Maes P () Showme: A remote collaboration system that supports immersive gestural communication. In: Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, pp.

–, ACM. Cited by: 2. This mark is automatically generated based on current and recent activity in the IV/LAB. ACM SIGGRAPH Sketches and Applications, Journal and Conference Articles. ACM SIGGRAPH Conference Abstracts and Applications, SIGGRAPH Conference Abstracts and Applications 1 copy; Recipe Cook Book 1 copy (show all 26 works) Nancy C.

Wood. Hollering Sun 16 copies, 1 review; When buffalo free. C Bartneck, M J Lyons, M Saerbeck The relationship between emotion models and artificial intelligence Workshop on The Role of Emotion in Adaptive Behaviour And Cognitive Robotics, at the 10th International Conference on Simulation of Adaptive Behavior: From Animals to.

Publications: Book Chapters. Whitton, Mary C., T. Gaul, A. State, A. Ade, “The great paper deadline,” ACM SIGGRAPH 98 Conference Abstracts and Applications, p. (Abstract for video presented on SIGGRAPH TV during the conference.) Argiro, SIGGRAPH UNC Exhibit, Chair Faculty advisor (with Fred Brooks) to the user study run.

Ronald A. Rensink -- Publications (Also see listings at Researchgate) Journal Articles. Rensink RA (). The nature of correlation perception in scatterplots.

Psychonomic Bulletin & Review, 2. Ueda Y, Chen L, Kopecky J, Cramer ES, Rensink RA, Meyer DF, Kitayama S, and Saiki J (). siggraph conference abstracts and applications, mary reardon, PDF Sony Pictures Imageworks takes you for a spin through the virtual world of Spider-Man.

Scott Stokdyk and his team reveal how the effects, buildings, and characters were created in the computer and integrated with the live action. In book: Defining Digital Architecture. Berlin: Birkhauser, pp.

32 – 33 Book Section: Alfredo Andía, “Defining Digital Architecture” SIGGRAPH, Conference Abstracts and Applications. New York: ACM,p. Alfredo Andía. “Architectural Studios Online: The Internet Studio Network”. A New Framework for Representing, Rendering, Editing, and Animating Type, Ronald N.

Perry and Sarah F. Frisken, MERL, ; An Improved Representation for Stroke-based Fonts, SIGGRAPH Conference Abstracts and Applications, Elena J.

Jakubiak, Ronald N. Perry, and Sarah F. Frisken. "Foreword to the CAA for the STUDIO at SIGGRAPH," SIGGRAPH Conference Abstracts and Applications (New York: Association of Computing Machinery, July ). "Extreme 3D Art," Computer Graphics World (Northbrook, Illinois: Pennwell, May ), pp.

12 – [invited opinion editorial on the state of 3D computer graphics].This paper introduces a novel interface for digitally-augmented cooperative play.

We present the concept of the athletic-tangible interface, a new class of interaction which usesCited by: James Dai, Michael Wu, Jonathan Cohen, Troy Wu, and Maria Klawe.

(). Toys to Teach - Mathematics as a Collaborative Climbing Exercise, in ACM SIGGRAPH Conference Abstracts and Applications, San Antonio, Texas. July ACM Press: Jonathan Cohen, James Dai, Michael Wu, Troy Wu, and Maria Klawe.

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